AI Insights · Timothy · July 2024
Top Down Games Performance in Africa Q2 2024
A look at the performance of the top 5 top-down games on a unified platform in Africa during Q2 2024, highlighting trends in downloads, revenue, and active users.
During the second quarter of 2024, the top 5 top-down games on a unified platform in Africa showcased a diverse range of performance metrics. The data, gathered by Sensor Tower, provides insights into their weekly downloads, revenue, and active user trends.
MONOPOLY GO! from Scopely, Inc. saw fluctuating weekly revenue, peaking at approximately $135K in early April and dipping to around $45K by mid-June. Weekly downloads also varied, with a notable increase in the first week of June reaching 67K. Active users demonstrated a steady climb towards the end of the quarter, from 195K in early June to 258K in mid-June.
Travel Town - Merge Adventure by Magmatic Games Ltd maintained consistent weekly revenue, averaging around $25K throughout the quarter, with a peak of approximately $31K in the final week of June. Downloads experienced a decline from mid-April, bottoming out at 6.8K in late May before slightly recovering to 8.7K by the end of June. Active users peaked at 143K in late April, with a slight decline to 129K by the end of June.
League of Legends: Wild Rift, published by Riot Games, saw a moderate increase in weekly revenue, peaking at about $36K in late April and stabilizing around $23K by late June. Downloads were relatively low, fluctuating between 1K and 1.7K. Active users remained stable, averaging around 40K throughout the quarter.
Whiteout Survival from Century Games Pte. Ltd. experienced a peak in weekly revenue of approximately $23K in late April, with a gradual decline to about $13K by mid-June. Downloads varied, hitting a high of 22K in late May and settling around 10K by the end of June. Active users saw a peak of 68K in late May, with a gradual decrease to 58K by the end of June.
8 Ball Pool™ by Miniclip.com demonstrated strong performance with consistent weekly revenue around $14K, peaking at $18K in early April. Downloads remained robust, with a significant increase to 185K in the final week of June. Active users saw an upward trend, reaching a high of 2.7M in mid-June.
For more detailed insights and data, visit Sensor Tower.